"Mutate" button not working 

Very excited about the new release guys!
Just wanted to mention a quick bug I've been noticing in 3.1.
The 'Mutate' button in the GUI doesn't seem to be doing anything. If you're having trouble re-creating the problem just let me know and I'll write up some steps.
By the way, if you'd prefer I just emailed you about these sorts of things instead of posting them just let me know :)
Thanks

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Maciej Komosinski's picture

Indeed, the button does nothing! It will be fixed in version 3.2.

We prefer posting here than emails :-)

I'm not sure if this is a related issue but it might be a problem with the mutate function itself...
Here's some sample console code:

Genotype.genotype = "X";
Simulator.print(Genotype.genotype);
Genotype.mutate();
Genotype.mutate();
Genotype.mutate();
Simulator.print(Genotype.genotype);
Script::Message - X
Script::Message - X

I've run the Genotype.mutate() function 3 times just for demonstration, and it isn't mutating the genome.

I'm using the GenePools.mutateSelected() function in the meantime because that is still working just fine.

Maciej Komosinski's picture

Yes, this is caused by the same bug as the non-working "Mutate" button. Version 3.2 will contain the fix.