Status neurons 

Is there a way to connect a neuron to the internal food stock counter of a
creature to know if it is hungry?

Same question with the solidity of a stick (to escape a fight if one of the
body sticky is near definitive damage)?

Is there a SIMPLE way to know if a stick is under water or in air?

btw, Framsticks is great ;)

Didier

Szymon Ulatowski's picture

> Is there a way to connect a neuron to the internal food stock counter of a
> creature to know if it is hungry?

yes, you can use the energy receptor.
X[Energy:1]
the initial value is 1.0 and it slowly drops to 0.0

> Same question with the solidity of a stick (to escape a fight if one of
the
> body sticky is near definitive damage)?

aaah, you want to use it together with "destructive collisions"?
unfortunately this feature is not implemented in framsticks 2.x :-(
it will be replaced with another, better approach (but definitely not in the
nearest release)

> Is there a SIMPLE way to know if a stick is under water or in air?

there is a water detector (class name: "Water") but it is not working not
yet implemented.
you can expect the working receptor in the next release.