F4 genotype cratures 

I was playing with f4 genotype and here are:

tightrope dancer

/*4*/<<N[-2:-0.5]>X>X

and slightly modified marching creature

/*4*/<<N[G:5]>X><<N[G:5]>X>X

both manualy created, need some evolution for beter performance

They are not to fast and they can't move when laying upside down
but they almost 'walk'.

Mirek Sitek

Forums: 

Hi Mirek and all,

It's very nice too see someone playing with the f4
genotype. f4 was designed by me, but I never really
hand-designed creatures that do something meaningful!
Format f4 is still 'experimental': some modifiers
are not done, and evolution of f4 is still not
working. Actually f4 is not really an improvement (over f1)
regarding the range of creatures which can be expressed,
but I expect it to be more evolvable.

I repeat that a description of the encoding is on the
FS web site, under Simulator / genotype / f4
(http://www.framsticks.com/a/al_geno_f4.html).

> both manualy created, need some evolution for beter performance

With questions about f4 probably is best to contact me directly.
cheers,
/adam/

>are not done, and evolution of f4 is still not
>working. Actually f4 is not really an improvement (over f1)
e v o l u t i o n o f f 4 i s s t i l l n o t w o r k i n g
???
Ah....?
That's why there's never a neuron to appear in my f4 sticks....
And it mutates very, very slowly.......
And I doubt if there could be any receptors on a f4 creature......
Sigh.....:p
But, however, such an cell-oriented idea is great. I hope an
improvement could come soon.... will you make it for us? :)
And there's some suggestions to f4, please refer to my message in
framsticks.users, which I just wrote and sent.
Thank you! :D

--
Bona :p