Selection Criteria - suggestion 

Does anyone have any bright ideas as to how to evolve complex creatures? All
I keep coming up with are worms and snakes (in and out of water). I thought
I'd had a bright idea by creating a batch of 200 random creatures (I just
set it to no starting energy, 100% mutants and random deletion - leave it
running for a few minutes and voila, 200 random frams) and then evolving
them for distance. But I left it alone for 7 hours and what did I come back
to? That's right, worms. Worms may be the pinacle of evolution, but I'm sure
there must be a way to evolve more complex, more interesting stuff - some
legs would be good! What selection criteria do people use?
If there's no way to evolve such creatures, perhaps a method of selection
for complexity could be included in a future version. This might involve
calculating no. of sticks/no of angles etc... Then, hopefully, I'd get
something other than bloomin' worms.

Matt

Forums: 

> Does anyone have any bright ideas as to how to evolve complex creatures?
All
> I keep coming up with are worms and snakes (in and out of water). I
thought
> I'd had a bright idea by creating a batch of 200 random creatures (I just
> set it to no starting energy, 100% mutants and random deletion - leave it
> running for a few minutes and voila, 200 random frams) and then evolving
> them for distance. But I left it alone for 7 hours and what did I come
back
> to? That's right, worms. Worms may be the pinacle of evolution, but I'm
sure
> there must be a way to evolve more complex, more interesting stuff - some
> legs would be good! What selection criteria do people use?
> If there's no way to evolve such creatures, perhaps a method of selection
> for complexity could be included in a future version. This might involve
> calculating no. of sticks/no of angles etc... Then, hopefully, I'd get
> something other than bloomin' worms.
>
> Matt
>

I'm sure that you're aware of that such creatures need much more time to
evolve. The first multicellular animals that appeared on the Earth worms. I
suppose taht yhe only way to omit the problem is to create a creature
oneself and then try to evolve it with some more sophisticated params (such
as brain and body size, etc.).

Next animals that evolved after worms were artythropods which were very
(!!!) complex and had variety of movements! Be patient :-)