Wheels 

Hi all,

I'm enjoying Framsticks for some two weeks now and have been wandering if
there's a way to evolve a wheel-based land creature or something that moves
using rotation in water.

Thanks,

Marko

Forums: 

Glad to hear youve been enjoying it. I'd be interested in trading creatures
with you (and anyone else) I've evolved some interesting stuff.

As for wheels, im sure it could be done....have a straight "axle" with a
tongue (both two segments)...the axle connects to semicircular stick
formations at a right angle....the "wheel"...on each side. This construction
would have to be rigid to support its own weight, plus the weight of the
axle. the "tongue" would then touch the ground to pus the axle. it would
probably be too long to roll along, though, im just realizing, hehe....but
im sure there's a way to make the fram "throw" itslef forward. It would help
having a hill to roll down first too to get some energy, and maybe evolve
the contractions on its own or something. The more i htink about it, the
more complex it gets, hehe.....but where there's a will, there's a way.
Maybe macej has some comments on this, hehe, or ander (i think thats his
name) -- those are the only folks ive seen on the news group recently.

Some reports on my recent experiments are coming shortly. 8)

Kevin

----- Original Message -----
From: "Marko Plahuta"
Newsgroups: framsticks.users
Sent: Wednesday, May 23, 2001 11:52 AM
Subject: Wheels

> Hi all,
>
> I'm enjoying Framsticks for some two weeks now and have been wandering if
> there's a way to evolve a wheel-based land creature or something that
moves
> using rotation in water.
>
> Thanks,
>
> Marko
>
>

"Marko Plahuta" wrote in message
news:9eh0u6$2ej$1@net.frams.poznan.pl...
> Hi all,
>
> I'm enjoying Framsticks for some two weeks now and have been wandering if
> there's a way to evolve a wheel-based land creature or something that
moves
> using rotation in water.
>
> Thanks,
>
> Marko
>
>

> As for wheels, im sure it could be done....have a straight "axle" with a
> tongue (both two segments)...the axle connects to semicircular stick
> formations at a right angle....the "wheel"...on each side. This construction
> would have to be rigid to support its own weight, plus the weight of the

not in F1, but F0, this could be done. it's impossible to link more then 1 join angle to a set of sticks in F1.

you want something like

front |-|
side +

for a two sided wheel look at the blender fram that was submitted a while back by Jeff Weber

X(X,RRMMX[@G:.5](X[@G:.5],X))

& my two revisions

RRMMX[@0:-0.703](X,RRMMX[@G:-0.606](X[@G:2.445],X[@ -1 :2.153]))

RRRRMMMMX[@0:-1.383](X,RRMMX[@G:-0.606](X,X))

-zac

Maciej Komosinski's picture

Hi all,

don't forget to submit your interesting creatures via the on-line
form! They will be included in the distributed .gen files.

Best,

MacKo