help me 

Why does the humanoid below simply fall over ?

Originally it seemed to be a center of gravity problem so i made the
feet huge. Now it seems to have something to do with the inability of
the ankles to support the creatures wieght. I am very familiar with
neural nets but being new to framsticks , I am not sure how to fix the
problem.

# created Sun Jun 30 21:28:17 2002
# by Framsticks 2.0 (16 May 2002)
org:
name:stan
genotype:~
//0
p:-.2,.4,0,v=.1
p:-.2,0,0,v=.1
p:.2,.4,0,v=.1
p:.2,0,0,v=.1
p:-.14,.16,.4,v=.1
p:.14,.16,.4,v=.1
p:0,.2,.8,v=.1
p:0,.3,1.2,v=.1
p:-.14,.14,.95,v=.1
p:.14,.14,.95,v=.1
p:-.2,.2,.7,v=.1
p:.2,.2,.7,v=.1
p:0,.36,1.3,v=.1
p:-.1,.37,1.35,v=.1
p:.1,.37,1.35,v=.1
p:0,.38,1.44,v=.1
j:0,1
j:2,3
j:1,4
j:3,5
j:4,6
j:5,6
j:6,7
j:7,8
j:7,9
j:8,10
j:9,11
j:7,12
j:12,13
j:12,14
j:13,15
j:14,15~
info:(manually created)
num:1
popsiz:46
lifespan:4999.98
velocity:6.42579e-05
distance:0.321289
vertdist:2.67922e-05
vertpos:0.0507901
user1:
user2:
user3:

Forums: 
Szymon Ulatowski's picture

wrote in message
news:3D1FDC9B.B6D22385@mail.verizon.net...
> Why does the humanoid below simply fall over ?
>
> Originally it seemed to be a center of gravity problem so i made the
> feet huge. Now it seems to have something to do with the inability of
> the ankles to support the creatures wieght. I am very familiar with
> neural nets but being new to framsticks , I am not sure how to fix the
> problem.

you're right, the structure is simply too weak.
this is the known problem in our current physics engine.
we will try to overcome it, but meanwhile you are restricted to creatures
with no true rigid joints.

sz.