i have noticed that velocity is counted even if the creature has no moving
part or muscles.
it seems that it's lenth counts as if it moves... this might explain why
when you try to evovle a fast creature it turns out as a worm... it's not
the fastest but the longest!
so am i on to something or is this intentional?

Re: something about velocity and distance

> i have noticed that velocity is counted even if the creature has no moving
> part or muscles.
> it seems that it's lenth counts as if it moves... this might explain why
> when you try to evovle a fast creature it turns out as a worm... it's not
> the fastest but the longest!
> so am i on to something or is this intentional?

Please give an example of such a creature and its velocity.

Re: something about velocity and distance

ok... let me see:
XXXXXXX
it has a velocity of 9.72689e-09

or maybe i am just reading the output wrong... remember i'm just a harmless
newbie
but it does count in fitness... this creature is actually quite fit when you
turn up velocity

"Maciej Komosinski" skrev i en
> > i have noticed that velocity is counted even if the creature has no
moving
> > part or muscles.
> > it seems that it's lenth counts as if it moves... this might explain why
> > when you try to evovle a fast creature it turns out as a worm... it's
not
> > the fastest but the longest!
> > so am i on to something or is this intentional?
>
> Please give an example of such a creature and its velocity.
>

Re: something about velocity and distance

actually i've just found a new bizzare exsample of this:
(IX(IXX,IX[G]X,X[S]))

the only fit thing i have turned on are velocity, and still the creature,
which cannot move, is more fit than those creatures i have that can move
wuite well... why is this? i still cant understand it!

"Ank" skrev i en meddelelse
news:bdfbku\$li\$1@cancer.cs.put.poznan.pl...
> ok... let me see:
> XXXXXXX
> it has a velocity of 9.72689e-09
>
> or maybe i am just reading the output wrong... remember i'm just a
harmless
> newbie
> but it does count in fitness... this creature is actually quite fit when
you
> turn up velocity
>
> "Maciej Komosinski" skrev i en
> > > i have noticed that velocity is counted even if the creature has no
> moving
> > > part or muscles.
> > > it seems that it's lenth counts as if it moves... this might explain
why
> > > when you try to evovle a fast creature it turns out as a worm... it's
> not
> > > the fastest but the longest!
> > > so am i on to something or is this intentional?
> >
> > Please give an example of such a creature and its velocity.
> >
>
>

Re: something about velocity and distance

> ok... let me see:
> XXXXXXX
> it has a velocity of 9.72689e-09

which is 0.00000000972689 - not much, almost zero.

Re: something about velocity and distance

yeah, i know, but it is something, which is too much for something not
moving...
"Maciej Komosinski" skrev i en
meddelelse news:3EFB03CE.1090201@cs.put.poznan.pl...
> > ok... let me see:
> > XXXXXXX
> > it has a velocity of 9.72689e-09
>
> which is 0.00000000972689 - not much, almost zero.
>

Re: something about velocity and distance

> yeah, i know, but it is something, which is too much for something not
> moving...

"performance sampling period".

But 9e-09 is not too much, because the creature falls
down when revived, and thus is never ideally frozen.

>>>ok... let me see:
>>>XXXXXXX
>>>it has a velocity of 9.72689e-09
>>
>>which is 0.00000000972689 - not much, almost zero.