Creature capable of moving in multiple directions 

For an experiment I am running, I need a creature that is capable of moving
in more than one direction, where its direction is (indirectly) controlled
by the makeup of its neural network. I tried adapting the 'basic quadruped'
creature to make it have two 'heads', but this failed miserably. I also
tried evolving the 'bugsy' creature with the fitness criterium being the
direction moved in, but this also did not work.

Does anyone have any idea how to make such a creature? Ideally, the creature
would look something like the basic quadruped. This is my adaptation of the
basic quadruped (but it is probable I did something wrong):

MX[*][N,-1:0.592,1:2.45,2:3.279][N,-1:3.628,0:1.488,0:-2.022][N,-1:-4.188,0:2.763][@,-3:-2.231](RX(FX,
), MX[@,-3:-2.495][|,-3:2.468](rX(, X),
X[@,-5:2.495][|,-5:-2.468](X[@,-8:2.231]), RX(X, )), rX(, FX))

Thanks,
Eelke Spaak

Forums: 
Maciej Komosinski's picture

> For an experiment I am running, I need a creature that is capable of
> moving in more than one direction, where its direction is (indirectly)
> controlled by the makeup of its neural network. I tried adapting the
> 'basic quadruped' creature to make it have two 'heads', but this failed
> miserably. I also tried evolving the 'bugsy' creature with the fitness
> criterium being the direction moved in, but this also did not work.
>
> Does anyone have any idea how to make such a creature?

I am not sure I understand you... you need a creature that moves in
various directions *without turning*? And its direction of movement
depends on some state of its NN?