Ignore:
Timestamp:
06/26/20 01:30:10 (4 years ago)
Author:
Maciej Komosinski
Message:

Added a high-level neuron mutation function

File:
1 edited

Legend:

Unmodified
Added
Removed
  • cpp/frams/genetics/genooperators.cpp

    r957 r959  
    7474        }
    7575        return defined == 3;
     76}
     77
     78bool GenoOperators::mutateRandomNeuronOrNeuroclassProperty(Neuro* n)
     79{
     80        bool mutated = false;
     81        int prop = selectRandomNeuronProperty(n);
     82        if (prop >= 0)
     83        {
     84                if (prop >= GenoOperators::NEUROCLASS_PROP_OFFSET)
     85                {
     86                        SyntParam par = n->classProperties();   //commits changes when p is destroyed
     87                        mutated = mutateProperty(par, prop - GenoOperators::NEUROCLASS_PROP_OFFSET);
     88                }
     89                else
     90                {
     91                        Param par = n->extraProperties();
     92                        mutated = mutateProperty(par, prop);
     93                }
     94        }
     95        return mutated;
    7696}
    7797
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