- Timestamp:
- 03/25/16 17:44:20 (9 years ago)
- File:
-
- 1 edited
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experiments/frams/deathmatch/data/scripts/deathmatch-smellPopulation.neuro
r231 r480 15 15 function go() 16 16 { 17 if (Populations.size> Fields.pop)18 Neuro.state = Populations[ Fields.pop].senseCreaturesProperty(17 if (Populations.size>NeuroProperties.pop) 18 Neuro.state = Populations[NeuroProperties.pop].senseCreaturesProperty( 19 19 Neuro.position_x, Neuro.position_y, Neuro.position_z, 20 20 "energy", Neuro.creature); … … 24 24 ~ 25 25 26 prop :26 property: 27 27 id:pop 28 28 name:population
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