Changeset 408 for cpp/frams/model/model.h
- Timestamp:
- 07/01/15 03:55:45 (10 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
cpp/frams/model/model.h
r304 r408 25 25 26 26 /** 27 "Model" is the skeleton of the framsticks creature.27 "Model" is the skeleton of the Framsticks creature. 28 28 This object can be used for 2 purposes: 29 - you can build a creature from any supported framsticks genotype29 - you can build a creature from any supported Framsticks genotype 30 30 format 31 31 - or generate low level f0 genotype from existing construct. … … 33 33 In both cases you have access to geometry and neuron net data. 34 34 Using this standard class assures compatibility and good 35 integration with core framsticks engine.35 integration with core Framsticks engine. 36 36 37 37 Model contains 3 kinds of objects:
Note: See TracChangeset
for help on using the changeset viewer.