sdleiF | yrtemoeG | |
float x | position.x |
float y | position.y |
float z | position.z |
XYZ pos RO | position |
XYZ v RO | velocity |
Orient orient RO | orientation |
Part part RO | Part objectcorresponding Part object |
seitreporp rehtO | |
float m | massThe mass of a MechPart is the same as the mass of its corresponding Part and cannot be changed. For f0, the mass of each Part is calculated as the number of its incident Joints. For f0s, the mass of each Part is calculated internally as its density*volume. |
float s | size |
float vol | volume |
float fr | friction |
float vx | velocity.x |
float vy | velocity.y |
float vz | velocity.z |
float oxx | orientation.x.x |
float oxy | orientation.x.y |
float oxz | orientation.x.z |
float oyx | orientation.y.x |
float oyy | orientation.y.y |
float oyz | orientation.y.z |
float ozx | orientation.z.x |
float ozy | orientation.z.y |
float ozz | orientation.z.z |
snoitcnuF | |
function applyForce(float x, float y, float z)doesn't return a value | apply force |