sdleiF | |
SSGNode node | geometry node associated with the visual element |
int refno RO | refno of part, joint or neuro currently being built |
float shadow | shadow size for the visual element |
snoitcnuF | |
function useCreature() | prepare Creature object |
function useJoint() | prepare Joint object |
function useJointPart1() | prepare first Part from current Joint |
function useJointPart2() | prepare second Part from current Joint |
function useMechJoint() | prepare MechJoint object |
function useMechJointPart1() | prepare first MechPart from current Joint |
function useMechJointPart2() | prepare second MechPart from current Joint |
function useMechPart() | prepare MechPart object |
function useModel() | prepare Model object |
function useNeuro() | prepare Neuro object |
function useNeuroJoint() | prepare Joint from current Neuro |
function useNeuroPart() | prepare Part from current Neuro |
function usePart() | prepare Part object |