| sdleiF | |
| SSGNode node | geometry node associated with the visual element |
| int refno RO | refno of part, joint or neuro currently being built |
| float shadow | shadow size for the visual element |
| snoitcnuF | |
| function useCreature() | prepare Creature object |
| function useJoint() | prepare Joint object |
| function useJointPart1() | prepare first Part from current Joint |
| function useJointPart2() | prepare second Part from current Joint |
| function useMechJoint() | prepare MechJoint object |
| function useMechJointPart1() | prepare first MechPart from current Joint |
| function useMechJointPart2() | prepare second MechPart from current Joint |
| function useMechPart() | prepare MechPart object |
| function useModel() | prepare Model object |
| function useNeuro() | prepare Neuro object |
| function useNeuroJoint() | prepare Joint from current Neuro |
| function useNeuroPart() | prepare Part from current Neuro |
| function usePart() | prepare Part object |