Changeset 751
 Timestamp:
 02/28/18 23:41:58 (2 years ago)
 Location:
 cpp/frams/genetics
 Files:

 2 edited
Legend:
 Unmodified
 Added
 Removed

cpp/frams/genetics/oper_fx.cpp
r749 r751 80 80 double GenoOperators::mutateNeuProperty(double current, Neuro *n, int i) 81 81 { 82 if (i == 1) return mutateCreepNoLimit('f', current, 10, 10); //i==1: mutating weight of neural connection82 if (i == 1) return mutateCreepNoLimit('f', current, 2, true); //i==1: mutating weight of neural connection 83 83 Param p; 84 84 if (i >= 100) { i = 100; p = n>getClass()>getProperties(); } … … 97 97 ExtValue ev; 98 98 p.get(i, ev); 99 ev.setDouble(mutateCreep(p.type(i)[0], ev.getDouble(), mn, mx ));99 ev.setDouble(mutateCreep(p.type(i)[0], ev.getDouble(), mn, mx, true)); 100 100 p.set(i, ev); 101 101 return true; … … 123 123 double mn, mx, df; 124 124 getMinMaxDef(&p, i, mn, mx, df); 125 newval = mutateCreep(p.type(i)[0], oldval, mn, mx );125 newval = mutateCreep(p.type(i)[0], oldval, mn, mx, true); 126 126 } 127 127 return true; 128 128 } 129 129 130 double GenoOperators::mutateCreepNoLimit(char type, double current, double mn, double mx) 131 { 132 double result = RndGen.Gauss(current, (mx  mn) / 2 / 5); // /halfinterval, 5 times narrower 133 if (type == 'd') { result = int(result + 0.5); if (result == current) result += randomN(2) * 2  1; } 134 else result = floor(result * 1000 + 0.5) / 1000.0; //round 130 double GenoOperators::mutateCreepNoLimit(char type, double current, double stddev, bool limit_precision_3digits) 131 { 132 double result = RndGen.Gauss(current, stddev); 133 if (type == 'd') 134 { 135 result = int(result + 0.5); 136 if (result == current) result += randomN(2) * 2  1; //force some change 137 } 138 else 139 { 140 if (limit_precision_3digits) 141 result = floor(result * 1000 + 0.5) / 1000.0; //round 142 } 135 143 return result; 136 144 } 137 145 138 double GenoOperators::mutateCreep(char type, double current, double mn, double mx) 139 { 140 double result = mutateCreepNoLimit(type, current, mn, mx); //TODO consider that when boundary is touched (reflect/absorb below), the default precision (3 digits) may change. Is it good or bad? 146 double GenoOperators::mutateCreep(char type, double current, double mn, double mx, double stddev, bool limit_precision_3digits) 147 { 148 double result = mutateCreepNoLimit(type, current, stddev, limit_precision_3digits); 149 //TODO consider that when boundary is touched (reflect+absorb below), the requested precision (3 digits) may change. Is it good or bad? 141 150 //reflect: 142 151 if (result > mx) result = mx  (result  mx); else … … 146 155 if (result < mn) result = mn; 147 156 return result; 157 } 158 159 double GenoOperators::mutateCreep(char type, double current, double mn, double mx, bool limit_precision_3digits) 160 { 161 double stddev = (mx  mn) / 2 / 5; // magic arbitrary formula for stddev, which becomes /halfinterval, 5 times narrower 162 return mutateCreep(type, current, mn, mx, stddev, limit_precision_3digits); 148 163 } 149 164 
cpp/frams/genetics/oper_fx.h
r749 r751 187 187 static bool mutateProperty(ParamInterface &p, int propindex); ///<like mutatePropertyNaive(), but uses special probability distributions for some neuron properties. 188 188 static bool getMutatedProperty(ParamInterface &p, int i, double oldval, double &newval); ///<like mutateProperty(), but just returns \e newval, does not get nor set it using \e p. 189 static double mutateCreepNoLimit(char type, double current, double mn, double mx); ///<returns \e current value creepmutated with Gaussian distribution within [ \e mn , \e mx ] interval. Forced precision: 3 digits after comma. \e type must be either 'd' (integer) or 'f' (float/double). 190 static double mutateCreep(char type, double current, double mn, double mx); ///<just as mutateCreepNoLimit(), but forces mutated value into the [mn,mx] range using the 'reflect' approach. 189 static double mutateCreepNoLimit(char type, double current, double stddev, bool limit_precision_3digits); ///<returns \e current value creepmutated with Gaussian distribution and \e stddev standard deviation. Precision limited to 3 digits after comma when \e limit_precision_3digits is true. \e type must be either 'd' (integer) or 'f' (float/double). 190 static double mutateCreep(char type, double current, double mn, double mx, double stddev, bool limit_precision_3digits); ///<just as mutateCreepNoLimit(), but forces mutated value into the [mn,mx] range using the 'reflect' approach. 191 static double mutateCreep(char type, double current, double mn, double mx, bool limit_precision_3digits); ///<just as mutateCreepNoLimit(), but forces mutated value into the [\e mn,\e mx] range using the 'reflect' approach and assumes standard deviation to be a fraction of the mxmn interval width. 191 192 static void setIntFromDoubleWithProbabilisticDithering(ParamInterface &p, int index, double value); ///<sets a double value in an integer field; when a value is noninteger, applies random "dithering" so that both lower and higher integer value have some chance to be set. 192 193 static void linearMix(vector<double> &p1, vector<double> &p2, double proportion); ///<mixes two realvalued vectors; inherited proportion should be within [0,1]; 1.0 does not change values (all inherited), 0.5 causes both vectors to become their average, 0.0 swaps values (none inherited).
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