| 1 | package cecj.app; |
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| 2 | |
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| 3 | import cecj.app.othello.OthelloBoard; |
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| 4 | import cecj.app.othello.OthelloGame; |
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| 5 | import cecj.app.othello.OthelloPlayer; |
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| 6 | import cecj.interaction.InteractionResult; |
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| 7 | import cecj.interaction.WinDrawLossResult; |
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| 8 | import cecj.interaction.WinDrawLossResult.Result; |
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| 9 | import cecj.problems.SymmetricTestBasedProblem; |
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| 10 | import cecj.utils.Pair; |
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| 11 | import ec.EvolutionState; |
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| 12 | import ec.Individual; |
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| 13 | import ec.util.Parameter; |
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| 14 | import ec.vector.DoubleVectorIndividual; |
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| 15 | import games.Player; |
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| 16 | import games.scenarios.GameScenario; |
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| 17 | import games.scenarios.RandomizedTwoPlayersGameScenario; |
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| 18 | import games.scenarios.SimpleTwoPlayersGameScenario; |
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| 19 | |
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| 20 | public class BoardGameProblem extends SymmetricTestBasedProblem { |
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| 21 | |
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| 22 | private static final int WPC_LENGTH = 64; |
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| 23 | private static final String P_RANDOMNESS = "randomness"; |
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| 24 | |
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| 25 | private double randomness; |
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| 26 | private boolean randomizedPlay; |
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| 27 | |
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| 28 | @Override |
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| 29 | public void setup(EvolutionState state, Parameter base) { |
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| 30 | super.setup(state, base); |
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| 31 | |
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| 32 | Parameter randomnessParam = base.push(P_RANDOMNESS); |
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| 33 | if (state.parameters.exists(randomnessParam)) { |
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| 34 | randomness = state.parameters.getDoubleWithDefault(randomnessParam, null, 0); |
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| 35 | randomizedPlay = true; |
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| 36 | } else { |
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| 37 | randomizedPlay = false; |
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| 38 | } |
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| 39 | } |
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| 40 | |
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| 41 | @Override |
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| 42 | public Pair<? extends InteractionResult> test(EvolutionState state, Individual candidate, |
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| 43 | Individual test) { |
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| 44 | if (!(candidate instanceof DoubleVectorIndividual) |
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| 45 | || !(test instanceof DoubleVectorIndividual)) { |
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| 46 | state.output.error("Othello players should be represented by floats vectors\n"); |
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| 47 | } |
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| 48 | |
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| 49 | double[] wpc1 = ((DoubleVectorIndividual) candidate).genome; |
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| 50 | double[] wpc2 = ((DoubleVectorIndividual) test).genome; |
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| 51 | |
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| 52 | if (wpc1.length != WPC_LENGTH || wpc2.length != WPC_LENGTH) { |
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| 53 | state.output.error("Players WPC vectors length should be 64\n"); |
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| 54 | } |
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| 55 | |
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| 56 | // TODO: should the game be repeated? |
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| 57 | OthelloPlayer player1 = new OthelloPlayer(wpc1); |
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| 58 | OthelloPlayer player2 = new OthelloPlayer(wpc2); |
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| 59 | OthelloGame game = new OthelloGame(new OthelloBoard()); |
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| 60 | |
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| 61 | GameScenario scenario; |
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| 62 | if (randomizedPlay) { |
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| 63 | scenario = new RandomizedTwoPlayersGameScenario(state.random[0], new Player[] { |
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| 64 | player1, player2 }, new double[] { randomness, randomness }); |
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| 65 | } else { |
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| 66 | scenario = new SimpleTwoPlayersGameScenario(new Player[] { player1, player2 }); |
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| 67 | } |
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| 68 | |
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| 69 | int result = scenario.play(game); |
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| 70 | if (result > 0) { |
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| 71 | return new Pair<WinDrawLossResult>(new WinDrawLossResult(Result.WIN), |
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| 72 | new WinDrawLossResult(Result.LOSS)); |
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| 73 | } else if (result < 0) { |
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| 74 | return new Pair<WinDrawLossResult>(new WinDrawLossResult(Result.LOSS), |
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| 75 | new WinDrawLossResult(Result.WIN)); |
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| 76 | } else { |
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| 77 | return new Pair<WinDrawLossResult>(new WinDrawLossResult(Result.DRAW), |
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| 78 | new WinDrawLossResult(Result.DRAW)); |
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| 79 | } |
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| 80 | } |
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| 81 | |
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| 82 | } |
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