[232] | 1 | expdef:
|
---|
| 2 | name:Capture The Flag game
|
---|
| 3 | info:~
|
---|
| 4 | A simple Capture The Flag game. Read more at
|
---|
| 5 | http://www.framsticks.com/capture-the-flag
|
---|
| 6 | ~
|
---|
| 7 | code:~
|
---|
| 8 |
|
---|
| 9 | //Flag positions
|
---|
| 10 | global flagsX;
|
---|
| 11 | global flagsY;
|
---|
| 12 |
|
---|
| 13 | //global log;
|
---|
| 14 |
|
---|
| 15 | //Sum of team points and events
|
---|
| 16 | global points;
|
---|
| 17 | global scored;
|
---|
| 18 | global taken;
|
---|
| 19 | global retrieved;
|
---|
| 20 |
|
---|
| 21 | function onExpDefLoad()
|
---|
| 22 | {
|
---|
| 23 | GenePools.clear();
|
---|
| 24 | Populations.clear();
|
---|
| 25 |
|
---|
| 26 | World.wrldsiz = 100;
|
---|
| 27 | World.wrldtyp = 0;
|
---|
| 28 | World.wrldbnd = 2; //Teleport
|
---|
| 29 |
|
---|
| 30 | ExpParams.memberssno = 4;
|
---|
| 31 | ExpParams.teamsno = 2;
|
---|
| 32 | ExpParams.mindistance = 60;
|
---|
| 33 |
|
---|
| 34 | ExpParams.pointsCapture = 10;
|
---|
| 35 | ExpParams.pointsRetrieve = 5;
|
---|
| 36 | ExpParams.pointsScoring = 50;
|
---|
| 37 |
|
---|
| 38 | //Styles of flags
|
---|
| 39 | Shapes.set("1p_flag0","lllX(X, RRllX(, RRllX(, (X, lllX, X),), LLLLLLLX(,, llllX)), X)", 0xFF0000);
|
---|
| 40 | Shapes.set("1p_flag1","lllX(X, RRllX(, RRllX(, (X, lllX, X),), LLLLLLLX(,, llllX)), X)", 0x0000FF);
|
---|
| 41 | Shapes.set("1p_flag2","lllX(X, RRllX(, RRllX(, (X, lllX, X),), LLLLLLLX(,, llllX)), X)", 0x00FF00);
|
---|
| 42 | Shapes.set("1p_flag3","lllX(X, RRllX(, RRllX(, (X, lllX, X),), LLLLLLLX(,, llllX)), X)", 0x00FFFF);
|
---|
| 43 | Shapes.set("1p_flag4","lllX(X, RRllX(, RRllX(, (X, lllX, X),), LLLLLLLX(,, llllX)), X)", 0xFF00FF);
|
---|
| 44 |
|
---|
| 45 | // log = File.createDirect("statistics"+Math.time+".txt","CTF statistics");
|
---|
| 46 | // log.writeString("Step;Team1_Points;Team1_Scored;Team1_Captured;Team1_Retrieved;Team2_Points;Team2_Scored;Team2_Captured;Team2_Retrieved;\n");
|
---|
| 47 |
|
---|
| 48 | }
|
---|
| 49 |
|
---|
| 50 | function onExpInit()
|
---|
| 51 | {
|
---|
| 52 | ExpParams_create_call();
|
---|
| 53 |
|
---|
| 54 | }
|
---|
| 55 |
|
---|
| 56 | function onBorn()
|
---|
| 57 | {
|
---|
| 58 | Creature.energ0 = 100;
|
---|
| 59 | Creature.energy = Creature.energ0;
|
---|
| 60 | }
|
---|
| 61 |
|
---|
| 62 | function onDied()
|
---|
| 63 | {
|
---|
| 64 |
|
---|
| 65 | }
|
---|
| 66 |
|
---|
| 67 | function onExpLoad()
|
---|
| 68 | {
|
---|
| 69 |
|
---|
| 70 | }
|
---|
| 71 |
|
---|
| 72 | function onExpLoad_Unknown()
|
---|
| 73 | {
|
---|
| 74 |
|
---|
| 75 | }
|
---|
| 76 |
|
---|
| 77 | function onExpSave()
|
---|
| 78 | {
|
---|
| 79 |
|
---|
| 80 | }
|
---|
| 81 |
|
---|
| 82 | function createTeams(){
|
---|
| 83 |
|
---|
| 84 | }
|
---|
| 85 |
|
---|
| 86 | function ExpParams_create_call(){
|
---|
| 87 | //Create GenePool and Population for each team
|
---|
| 88 | GenePools.clear();
|
---|
| 89 | GenePool.name = "Team1";
|
---|
| 90 | GenePool.fitness = "return this.user3;";
|
---|
| 91 | while (GenePools[0].size > 0)
|
---|
| 92 | GenePools[0].delete(0);
|
---|
| 93 |
|
---|
| 94 | Populations.clear();
|
---|
| 95 | Population.name = "Team1";
|
---|
| 96 |
|
---|
| 97 | while (Population.size > 0)
|
---|
| 98 | Population.delete(0);
|
---|
| 99 |
|
---|
| 100 |
|
---|
| 101 |
|
---|
| 102 | Population.selfmask = 0x50001;
|
---|
| 103 | Population.othermask = 0x60001;
|
---|
| 104 |
|
---|
| 105 | var i = 2;
|
---|
| 106 | for (i = 2; i <= ExpParams.teamsno; i++){
|
---|
| 107 | Populations.addGroup("Team"+i);
|
---|
| 108 | Population.selfmask = 0x50001;
|
---|
| 109 | Population.othermask = 0x60001;
|
---|
| 110 | GenePools.addGroup("Team"+i);
|
---|
| 111 | GenePool.fitness = "return this.user3;";
|
---|
| 112 | }
|
---|
| 113 |
|
---|
| 114 | //Create GenePool for flags and fill it
|
---|
| 115 | GenePools.addGroup("Flags");
|
---|
| 116 |
|
---|
| 117 | GenePool.addGeno(Geno.newFrom("m:Vstyle=flag0\np:",48,"Flag","Single flag object"));
|
---|
| 118 | GenePool.addGeno(Geno.newFrom("m:Vstyle=flag1\np:",48,"Flag","Single flag object"));
|
---|
| 119 | GenePool.addGeno(Geno.newFrom("m:Vstyle=flag2\np:",48,"Flag","Single flag object"));
|
---|
| 120 | GenePool.addGeno(Geno.newFrom("m:Vstyle=flag3\np:",48,"Flag","Single flag object"));
|
---|
| 121 | GenePool.addGeno(Geno.newFrom("m:Vstyle=flag4\np:",48,"Flag","Single flag object"));
|
---|
| 122 | }
|
---|
| 123 |
|
---|
| 124 | function ExpParams_fill_call(){
|
---|
| 125 | var team = 0;
|
---|
| 126 | var player = 0;
|
---|
| 127 |
|
---|
| 128 | //Reset all global points vectors
|
---|
| 129 | flagsX = Vector.new();
|
---|
| 130 | flagsY = Vector.new();
|
---|
| 131 |
|
---|
| 132 | points = Vector.new();
|
---|
| 133 | scored = Vector.new();
|
---|
| 134 | taken = Vector.new();
|
---|
| 135 | retrieved = Vector.new();
|
---|
| 136 |
|
---|
| 137 | //Init global vectors
|
---|
| 138 | var x, y, i;
|
---|
| 139 | var ok = 0;
|
---|
| 140 |
|
---|
| 141 | for (i = 0; i < ExpParams.teamsno; i++){
|
---|
| 142 | points.add(0);
|
---|
| 143 | scored.add(0);
|
---|
| 144 | taken.add(0);
|
---|
| 145 | retrieved.add(0);
|
---|
| 146 | }
|
---|
| 147 |
|
---|
| 148 | //Clear Populations
|
---|
| 149 | for (team = 0; team < ExpParams.teamsno; team++){
|
---|
| 150 | while (Populations[team].size > 0)
|
---|
| 151 | Populations[team].delete(0);
|
---|
| 152 | }
|
---|
| 153 |
|
---|
| 154 | //Draw flag positions according to minimal distance parameter
|
---|
| 155 | var totalTries = 0, flagTries = 0, done = 0;
|
---|
| 156 |
|
---|
| 157 | while (totalTries < 1000 && done == 0){
|
---|
| 158 | flagsX = Vector.new();
|
---|
| 159 | flagsY = Vector.new();
|
---|
| 160 |
|
---|
| 161 | ok = 1;
|
---|
| 162 | while (flagsX.size < ExpParams.teamsno && ok == 1){
|
---|
| 163 | ok = 0;
|
---|
| 164 | flagTries = 0;
|
---|
| 165 | while (ok == 0 && flagTries < 1000){
|
---|
| 166 | x = Math.random(80) + 10;
|
---|
| 167 | y = Math.random(80) + 10;
|
---|
| 168 |
|
---|
| 169 | ok = 1;
|
---|
| 170 | for (i = 0; i < flagsX.size; i++){
|
---|
| 171 | if (Math.sqrt(Math.pow(flagsX[i] - x, 2)+Math.pow(flagsY[i] - y,2)) < ExpParams.mindistance){
|
---|
| 172 | ok = 0;
|
---|
| 173 | break;
|
---|
| 174 | }
|
---|
| 175 | }
|
---|
| 176 | if (ok == 1){
|
---|
| 177 | flagsX.add(x);
|
---|
| 178 | flagsY.add(y);
|
---|
| 179 | } else
|
---|
| 180 | flagTries += 1;
|
---|
| 181 | }
|
---|
| 182 |
|
---|
| 183 | }
|
---|
| 184 |
|
---|
| 185 | if (flagsX.size == ExpParams.teamsno)
|
---|
| 186 | done = 1;
|
---|
| 187 | else
|
---|
| 188 | totalTries += 1;
|
---|
| 189 | }
|
---|
| 190 | //Flags weren't placed successfully'
|
---|
| 191 | if (done != 1){
|
---|
| 192 | Simulator.message("Flags could not be placed correctly. Consider lowering minimal distance between flags.", 2);
|
---|
| 193 | Simulator.beep();
|
---|
| 194 | return;
|
---|
| 195 | }
|
---|
| 196 |
|
---|
| 197 |
|
---|
| 198 | //Fill each team's Population with players and a flag and place players close to their flag
|
---|
| 199 | for (team = 0; team < ExpParams.teamsno; team++){
|
---|
| 200 | while (Populations[team].size > 0)
|
---|
| 201 | Populations[team].delete(0);
|
---|
| 202 |
|
---|
| 203 | GenePools.group = ExpParams.teamsno;
|
---|
| 204 | GenePools.genotype = team;
|
---|
| 205 |
|
---|
| 206 | Populations[team].createFromGenotype();
|
---|
| 207 | placeFlag(Populations[team][0]);
|
---|
| 208 | Creature.signals.add("Flag");
|
---|
| 209 | Creature.signals[0].flavor = team;
|
---|
| 210 | Creature.signals[0].power=1000;
|
---|
| 211 | Creature.user1 = 0;
|
---|
| 212 | Creature.user2 = 0;
|
---|
| 213 | Creature.user3 = 0;
|
---|
| 214 |
|
---|
| 215 | GenePools.group = team;
|
---|
| 216 |
|
---|
| 217 | var crX, crY;
|
---|
| 218 |
|
---|
| 219 | for (player = 0; player < ExpParams.memberssno; player++){
|
---|
| 220 | GenePools.genotype = player % GenePool.size;
|
---|
| 221 | Populations[team].createFromGenotype();
|
---|
| 222 | crX = Math.random(30) - 15;
|
---|
| 223 | if (crX >=0 && crX < 5)
|
---|
| 224 | crX = 5;
|
---|
| 225 | else if (crX > -5 && crX < 0)
|
---|
| 226 | crX = -5;
|
---|
| 227 | crY = Math.random(30) - 15;
|
---|
| 228 | if (crY >=0 && crY < 5)
|
---|
| 229 | crY = 5;
|
---|
| 230 | else if (crY > -5 && crY < 0)
|
---|
| 231 | crY = -5;
|
---|
| 232 | Creature.moveAbs(flagsX[team] + crX, flagsY[team] + crY, 0);
|
---|
| 233 | Creature.user1 = 0;
|
---|
| 234 | Creature.user2 = 0;
|
---|
| 235 | Creature.user3 = 0;
|
---|
| 236 | }
|
---|
| 237 | }
|
---|
| 238 | }
|
---|
| 239 |
|
---|
| 240 | function ExpParams_default_call(){
|
---|
| 241 | //Insert default player genotype in team's GenePools
|
---|
| 242 | var team = 0;
|
---|
| 243 | for (team = 0; team < ExpParams.teamsno; team++){
|
---|
| 244 | while (GenePools[team].size > 0)
|
---|
| 245 | GenePools[team].delete(0);
|
---|
| 246 | if (team != 1)
|
---|
| 247 | GenePools[team].addGeno(Geno.newFrom("lllfffX[0:2.420, 2:-2, 1:-1][-1:1, 0:1, 0:-1][-1:1](RRlllfffMMMX[|-1:-10]lllFFFMMMX[|-2:-1], fffIXlllfffMMMsX[|6:10, 3:-10](RRlllfffMMMIX[|-4:-10]lllFFFMMMIX[|-5:-1][*], , RRlllfffMMMIX[|-7:10]lllFFFMMMIX[|-8:-1][*]), RRlllfffMMMX[|-10:10]lllFFFMMMX[|-11:-1.784])", 49, "Player", "Player"));
|
---|
| 248 | else if (team == 1)
|
---|
| 249 | GenePools[team].addGeno(Geno.newFrom("lllfffX[0:2.420, 2:-2, 1:-1][-1:1, 0:1, 0:-1][-1:1](RRlllfffMMMX[|-1:-10]lllFFFMMMX[|-2:-1], fffIXlllfffMMMsX[|1:1][Thr2,lo:-0.75,hi:0.75,t:0.75,3:-10,6:10](RRlllfffMMMIX[|-4:-10]lllFFFMMMIX[|-5:-1][FlagDef,opp:0,my:1], , RRlllfffMMMIX[|-7:10]lllFFFMMMIX[|-8:-1][FlagDef,opp:0,my:1]), RRlllfffMMMX[|-10:10]lllFFFMMMX[|-11:-1.784])", 49, "Inteligent Player", "Inteligent Player"));
|
---|
| 250 | }
|
---|
| 251 | }
|
---|
| 252 |
|
---|
| 253 | function onStep(){
|
---|
| 254 | var team = 0;
|
---|
| 255 | var player = 0;
|
---|
| 256 |
|
---|
| 257 | //Update flags position if taken and cooldown if recently retrieved
|
---|
| 258 | for (team = 0; team < Populations.size; team++){
|
---|
| 259 | Populations.group = team;
|
---|
| 260 | Populations.creature = 0;
|
---|
| 261 | if (Creature.user3 > 0)
|
---|
| 262 | Creature.user3 -= 1;
|
---|
| 263 |
|
---|
| 264 | for (player = 1; player < Population.size; player++){
|
---|
| 265 | Populations.creature = player;
|
---|
| 266 | if (Creature.user1 == 1){
|
---|
| 267 | Creature.user2.moveAbs(Creature.pos_x, Creature.pos_y, Creature.size_z + 1);
|
---|
| 268 | }
|
---|
| 269 | }
|
---|
| 270 | }
|
---|
| 271 |
|
---|
| 272 | // if (Simulator.time % 100 == 0){
|
---|
| 273 | // var i = 0;
|
---|
| 274 | // var line = "";
|
---|
| 275 | // line=line+Simulator.time+";";
|
---|
| 276 | //
|
---|
| 277 | // for (i = 0; i < ExpParams.teamsno; i++){
|
---|
| 278 | // line=line+points[i]+";"+scored[i]+";"+taken[i]+";"+retrieved[i]+";";
|
---|
| 279 | // }
|
---|
| 280 | // line=line+"\n";
|
---|
| 281 | // log.writeString(line);
|
---|
| 282 | //
|
---|
| 283 | // }
|
---|
| 284 |
|
---|
| 285 | }
|
---|
| 286 |
|
---|
| 287 | function placeFlag(flag){
|
---|
| 288 | flag.moveAbs(flagsX[flag.group.index], flagsY[flag.group.index], 0);
|
---|
| 289 | }
|
---|
| 290 |
|
---|
| 291 | function takeFlag(flag, creature){
|
---|
| 292 | //If the cooldown is on - do nothing
|
---|
| 293 | if (flag.user3 > 0)
|
---|
| 294 | return;
|
---|
| 295 |
|
---|
| 296 | //Take flag by changing its flavour and setting flag in player and player in flag fields
|
---|
| 297 | flag.signals[0].flavor = flag.group.index + 100;
|
---|
| 298 | flag.user1 = 1;
|
---|
| 299 | flag.user2 = creature;
|
---|
| 300 | creature.user1 = 1;
|
---|
| 301 | creature.user2 = flag;
|
---|
| 302 |
|
---|
| 303 | //Score points for taking a flag
|
---|
| 304 | creature.user3 += ExpParams.pointsCapture;
|
---|
| 305 |
|
---|
| 306 | // Simulator.print("Flag "+(flag.group.index+1)+" taken by team "+(creature.group.index+1));
|
---|
| 307 |
|
---|
| 308 | //Update team points and events
|
---|
| 309 | points.set(creature.group.index, points[creature.group.index] + ExpParams.pointsCapture);
|
---|
| 310 | taken.set(creature.group.index, taken[creature.group.index] + 1);
|
---|
| 311 |
|
---|
| 312 | }
|
---|
| 313 |
|
---|
| 314 | function retrieveFlag(flag, creature){
|
---|
| 315 | //Retrieve flag by changing its flavour and deleting it from player and player from flag
|
---|
| 316 | flag.signals[0].flavor = flag.group.index;
|
---|
| 317 | flag.user1 = 0;
|
---|
| 318 |
|
---|
| 319 | flag.user2.user1 = 0;
|
---|
| 320 | flag.user2.user2 = 0;
|
---|
| 321 |
|
---|
| 322 | flag.user2 = 0;
|
---|
| 323 |
|
---|
| 324 | //Set cooldown for taking a flag
|
---|
| 325 | flag.user3 = 1000;
|
---|
| 326 |
|
---|
| 327 | placeFlag(flag);
|
---|
| 328 |
|
---|
| 329 | //Score points for retrieving a flag
|
---|
| 330 | creature.user3 += ExpParams.pointsRetrieve;
|
---|
| 331 |
|
---|
| 332 | // Simulator.print("Flag "+ (flag.group.index+1) +" retrieved");
|
---|
| 333 |
|
---|
| 334 | //Update team scores
|
---|
| 335 | points.set(creature.group.index, points[creature.group.index] + ExpParams.pointsRetrieve);
|
---|
| 336 | retrieved.set(creature.group.index, retrieved[creature.group.index] + 1);
|
---|
| 337 | }
|
---|
| 338 |
|
---|
| 339 | function scoreFlag(flag, creature){
|
---|
| 340 | //Put the flag back on its spot and delete references between player and flag
|
---|
| 341 | creature.user2.signals[0].flavor = creature.user2.group.index;
|
---|
| 342 | creature.user2.user1 = 0;
|
---|
| 343 | creature.user2.user2 = 0;
|
---|
| 344 |
|
---|
| 345 | placeFlag(creature.user2);
|
---|
| 346 |
|
---|
| 347 | creature.user1 = 0;
|
---|
| 348 | creature.user2 = 0;
|
---|
| 349 |
|
---|
| 350 | //Score points for scoring a flag
|
---|
| 351 | creature.user3 += ExpParams.pointsScoring;
|
---|
| 352 |
|
---|
| 353 | // Simulator.print("Team "+ (creature.group.index + 1) +" scored");
|
---|
| 354 |
|
---|
| 355 | //Update team points
|
---|
| 356 | points.set(creature.group.index, points[creature.group.index] + ExpParams.pointsScoring);
|
---|
| 357 | scored.set(creature.group.index, scored[creature.group.index] + 1);
|
---|
| 358 | }
|
---|
| 359 |
|
---|
| 360 | function onTeam1CrCollision, onTeam2CrCollision, onTeam3CrCollision, onTeam4CrCollision, onTeam5CrCollision(){
|
---|
| 361 | var c1 = CrCollision.Creature1;
|
---|
| 362 | var c2 = CrCollision.Creature2;
|
---|
| 363 |
|
---|
| 364 | //Flag vs. flag collision - do nothing
|
---|
| 365 | if (c1.geno.name == "Flag" && c2.geno.name == "Flag"){
|
---|
| 366 | return;
|
---|
| 367 | }
|
---|
| 368 |
|
---|
| 369 | var flag;
|
---|
| 370 | var creature;
|
---|
| 371 | var colFlag = 0;
|
---|
| 372 |
|
---|
| 373 | //Try to assign colliding creatures to flag and player
|
---|
| 374 | if (c1.geno.name == "Flag"){
|
---|
| 375 | flag = c1;
|
---|
| 376 | creature = c2;
|
---|
| 377 | colFlag = 1;
|
---|
| 378 | } else if (c2.geno.name == "Flag"){
|
---|
| 379 | flag = c2;
|
---|
| 380 | creature = c1;
|
---|
| 381 | colFlag = 1;
|
---|
| 382 | }
|
---|
| 383 |
|
---|
| 384 | //Flag vs. player collision
|
---|
| 385 | if (colFlag == 1){
|
---|
| 386 | //Collision with my flag which is taken
|
---|
| 387 | if (flag.group.index == creature.group.index && flag.user1 == 1){
|
---|
| 388 | retrieveFlag(flag, creature);
|
---|
| 389 | } //Collision with my flag which is not taken while carrying another team's flag
|
---|
| 390 | else if (flag.group.index == creature.group.index && flag.user1 == 0 && creature.user1 == 1 && flag.user3 != 1){
|
---|
| 391 | scoreFlag(flag, creature);
|
---|
| 392 | } //Collision with another team's flag which is not taken while not carrying any flag
|
---|
| 393 | else if (flag.group.index != creature.group.index && flag.user1 == 0 && creature.user1 == 0 && flag.user3 != 1){
|
---|
| 394 | takeFlag(flag, creature);
|
---|
| 395 | }
|
---|
| 396 | }
|
---|
| 397 | //Player vs. player collision
|
---|
| 398 | else {
|
---|
| 399 | //Players of different teams
|
---|
| 400 | if (c1.group.index != c2.group.index){
|
---|
| 401 | //If player 1 has a flag ...
|
---|
| 402 | if (c1.user1 == 1){
|
---|
| 403 | // ... and the flag is of my team ...
|
---|
| 404 | if (c2.group.index == c1.user2.group.index){
|
---|
| 405 | //... retrieve it
|
---|
| 406 | retrieveFlag(c1.user2, c2);
|
---|
| 407 | }
|
---|
| 408 | }
|
---|
| 409 | //If player 2 has a flag ...
|
---|
| 410 | if (c2.user1 == 1){
|
---|
| 411 | // ... and the flag is of my team ...
|
---|
| 412 | if (c1.group.index == c2.user2.group.index){
|
---|
| 413 | //... retrieve it
|
---|
| 414 | retrieveFlag(c2.user2, c1);
|
---|
| 415 | }
|
---|
| 416 | }
|
---|
| 417 | }
|
---|
| 418 | }
|
---|
| 419 |
|
---|
| 420 | }
|
---|
| 421 |
|
---|
| 422 | ~
|
---|
| 423 |
|
---|
| 424 | prop:
|
---|
| 425 | id:teamsno
|
---|
| 426 | name:Number of teams
|
---|
| 427 | type:d 2 5
|
---|
| 428 |
|
---|
| 429 | prop:
|
---|
| 430 | id:memberssno
|
---|
| 431 | name:Number of members in team
|
---|
| 432 | type:d 1 8
|
---|
| 433 |
|
---|
| 434 | prop:
|
---|
| 435 | id:mindistance
|
---|
| 436 | name:Minimal distance between flags
|
---|
| 437 | type:d 1 100
|
---|
| 438 |
|
---|
| 439 | prop:
|
---|
| 440 | id:create
|
---|
| 441 | name:Create teams
|
---|
| 442 | type:p
|
---|
| 443 |
|
---|
| 444 | prop:
|
---|
| 445 | id:default
|
---|
| 446 | name:Insert default player
|
---|
| 447 | type:p
|
---|
| 448 |
|
---|
| 449 | prop:
|
---|
| 450 | id:fill
|
---|
| 451 | name:Fill teams
|
---|
| 452 | type:p
|
---|
| 453 |
|
---|
| 454 | prop:
|
---|
| 455 | id:pointsCapture
|
---|
| 456 | name:Points for flag capture
|
---|
| 457 | type:d 0 100
|
---|
| 458 |
|
---|
| 459 | prop:
|
---|
| 460 | id:pointsRetrieve
|
---|
| 461 | name:Points for flag retrieve
|
---|
| 462 | type:d 0 100
|
---|
| 463 |
|
---|
| 464 | prop:
|
---|
| 465 | id:pointsScoring
|
---|
| 466 | name:Points for scoring a flag
|
---|
| 467 | type:d 0 100
|
---|
| 468 |
|
---|