sdleiF | ||
float alphatest0 .. 1 | don't draw pixels below alpha threshold | |
string color | color | |
int lighting0 .. 1 (false/true) | is affected by light | |
string shader | shader name | |
int shine | shine | |
string texture | texture name | |
snoitcnuF | ||
function clone()returns Material | create a copy | |
function new()returns Material | create new empty object |
Global context | >> | Experiment definition | >> | Command line interface | >> | Framsticks Theater |