- Timestamp:
- 03/25/16 17:44:20 (8 years ago)
- File:
-
- 1 edited
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experiments/frams/deathmatch/data/scripts/deathmatch-levels.inc
r231 r480 2 2 // 1. global variable levels 3 3 // 2. function initLevels() that initializes levels structure 4 // 3. function nextLevel() that puts into ExpP arams.level variable the value of next level's index (or -1 if random)4 // 3. function nextLevel() that puts into ExpProperties.level variable the value of next level's index (or -1 if random) 5 5 6 6 // descriptions of game levels
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