import json import math import random import argparse import bisect import time as timelib from PIL import Image, ImageDraw, ImageFont from scipy import stats import numpy as np class LoadingError(Exception): pass class Drawer: def __init__(self, design, config_file, w=600, h=800, w_margin=10, h_margin=20): self.design = design self.width = w self.height = h self.w_margin = w_margin self.h_margin = h_margin self.w_no_margs = w - 2* w_margin self.h_no_margs = h - 2* h_margin self.colors = { 'white' : {'r':100, 'g':100, 'b':100}, 'black' : {'r':0, 'g':0, 'b':0}, 'red' : {'r':100, 'g':0, 'b':0}, 'green' : {'r':0, 'g':100, 'b':0}, 'blue' : {'r':0, 'g':0, 'b':100}, 'yellow' : {'r':100, 'g':100, 'b':0}, 'magenta' : {'r':100, 'g':0, 'b':100}, 'cyan' : {'r':0, 'g':100, 'b':100}, 'orange': {'r':100, 'g':50, 'b':0}, 'purple': {'r':50, 'g':0, 'b':100} } self.settings = { 'colors_of_kinds': ['red', 'green', 'blue', 'magenta', 'yellow', 'cyan', 'orange', 'purple'], 'dots': { 'color': { 'meaning': 'Lifespan', 'start': 'red', 'end': 'green', 'bias': 1 }, 'size': { 'meaning': 'EnergyEaten', 'start': 1, 'end': 6, 'bias': 0.5 }, 'opacity': { 'meaning': 'EnergyEaten', 'start': 0.2, 'end': 1, 'bias': 1 } }, 'lines': { 'color': { 'meaning': 'adepth', 'start': 'black', 'end': 'red', 'bias': 3 }, 'width': { 'meaning': 'adepth', 'start': 0.1, 'end': 4, 'bias': 3 }, 'opacity': { 'meaning': 'adepth', 'start': 0.1, 'end': 0.8, 'bias': 5 } } } def merge(source, destination): for key, value in source.items(): if isinstance(value, dict): node = destination.setdefault(key, {}) merge(value, node) else: destination[key] = value return destination if config_file != "": with open(config_file) as config: c = json.load(config) self.settings = merge(c, self.settings) #print(json.dumps(self.settings, indent=4, sort_keys=True)) def draw_dots(self, file, min_width, max_width, max_height): for i in range(len(self.design.positions)): node = self.design.positions[i] if 'x' not in node: continue dot_style = self.compute_dot_style(node=i) self.add_dot(file, (self.w_margin+self.w_no_margs*(node['x']-min_width)/(max_width-min_width), self.h_margin+self.h_no_margs*node['y']/max_height), dot_style) def draw_lines(self, file, min_width, max_width, max_height): for parent in range(len(self.design.positions)): par_pos = self.design.positions[parent] if not 'x' in par_pos: continue for child in self.design.tree.children[parent]: chi_pos = self.design.positions[child] if 'x' not in chi_pos: continue line_style = self.compute_line_style(parent, child) self.add_line(file, (self.w_margin+self.w_no_margs*(par_pos['x']-min_width)/(max_width-min_width), self.h_margin+self.h_no_margs*par_pos['y']/max_height), (self.w_margin+self.w_no_margs*(chi_pos['x']-min_width)/(max_width-min_width), self.h_margin+self.h_no_margs*chi_pos['y']/max_height), line_style) def draw_scale(self, file, filename): self.add_text(file, "Generated from " + filename.split("\\")[-1], (5, 5), "start") start_text = "" end_text = "" if self.design.TIME == "BIRTHS": start_text = "Birth #0" end_text = "Birth #" + str(len(self.design.positions)-1) if self.design.TIME == "REAL": start_text = "Time " + str(min(self.design.tree.time)) end_text = "Time " + str(max(self.design.tree.time)) if self.design.TIME == "GENERATIONAL": start_text = "Depth " + str(self.design.props['adepth_min']) end_text = "Depth " + str(self.design.props['adepth_max']) self.add_dashed_line(file, (self.width*0.7, self.h_margin), (self.width, self.h_margin)) self.add_text(file, start_text, (self.width, self.h_margin), "end") self.add_dashed_line(file, (self.width*0.7, self.height-self.h_margin), (self.width, self.height-self.h_margin)) self.add_text(file, end_text, (self.width, self.height-self.h_margin), "end") def compute_property(self, part, prop, node): start = self.settings[part][prop]['start'] end = self.settings[part][prop]['end'] value = (self.design.props[self.settings[part][prop]['meaning']][node] if self.settings[part][prop]['meaning'] in self.design.props else 0 ) bias = self.settings[part][prop]['bias'] if prop == "color": return self.compute_color(start, end, value, bias) else: return self.compute_value(start, end, value, bias) def compute_color(self, start, end, value, bias=1): if isinstance(value, str): value = int(value) r = self.colors[self.settings['colors_of_kinds'][value]]['r'] g = self.colors[self.settings['colors_of_kinds'][value]]['g'] b = self.colors[self.settings['colors_of_kinds'][value]]['b'] else: start_color = self.colors[start] end_color = self.colors[end] value = 1 - (1-value)**bias r = start_color['r']*(1-value)+end_color['r']*value g = start_color['g']*(1-value)+end_color['g']*value b = start_color['b']*(1-value)+end_color['b']*value return (r, g, b) def compute_value(self, start, end, value, bias=1): value = 1 - (1-value)**bias return start*(1-value) + end*value class PngDrawer(Drawer): def scale_up(self): self.width *= self.multi self.height *= self.multi self.w_margin *= self.multi self.h_margin *= self.multi self.h_no_margs *= self.multi self.w_no_margs *= self.multi def scale_down(self): self.width /= self.multi self.height /= self.multi self.w_margin /= self.multi self.h_margin /= self.multi self.h_no_margs /= self.multi self.w_no_margs /= self.multi def draw_design(self, filename, input_filename, multi=1, scale="SIMPLE"): print("Drawing...") self.multi=multi self.scale_up() back = Image.new('RGBA', (self.width, self.height), (255,255,255,0)) min_width = min([x['x'] for x in self.design.positions if 'x' in x]) max_width = max([x['x'] for x in self.design.positions if 'x' in x]) max_height = max([x['y'] for x in self.design.positions if 'y' in x]) self.draw_lines(back, min_width, max_width, max_height) self.draw_dots(back, min_width, max_width, max_height) if scale == "SIMPLE": self.draw_scale(back, input_filename) #back.show() self.scale_down() back.thumbnail((self.width, self.height), Image.ANTIALIAS) back.save(filename) def add_dot(self, file, pos, style): x, y = int(pos[0]), int(pos[1]) r = style['r']*self.multi offset = (int(x - r), int(y - r)) size = (2*int(r), 2*int(r)) c = style['color'] img = Image.new('RGBA', size) ImageDraw.Draw(img).ellipse((1, 1, size[0]-1, size[1]-1), (int(2.55*c[0]), int(2.55*c[1]), int(2.55*c[2]), int(255*style['opacity']))) file.paste(img, offset, mask=img) def add_line(self, file, from_pos, to_pos, style): fx, fy, tx, ty = int(from_pos[0]), int(from_pos[1]), int(to_pos[0]), int(to_pos[1]) w = int(style['width'])*self.multi offset = (min(fx-w, tx-w), min(fy-w, ty-w)) size = (abs(fx-tx)+2*w, abs(fy-ty)+2*w) c = style['color'] img = Image.new('RGBA', size) ImageDraw.Draw(img).line((w, w, size[0]-w, size[1]-w) if (fx-tx)*(fy-ty)>0 else (size[0]-w, w, w, size[1]-w), (int(2.55*c[0]), int(2.55*c[1]), int(2.55*c[2]), int(255*style['opacity'])), w) file.paste(img, offset, mask=img) def add_dashed_line(self, file, from_pos, to_pos): style = {'color': (0,0,0), 'width': 1, 'opacity': 1} sublines = 50 # TODO could be faster: compute delta and only add delta each time (but currently we do not use it often) normdiv = 2*sublines-1 for i in range(sublines): from_pos_sub = (self.compute_value(from_pos[0], to_pos[0], 2*i/normdiv, 1), self.compute_value(from_pos[1], to_pos[1], 2*i/normdiv, 1)) to_pos_sub = (self.compute_value(from_pos[0], to_pos[0], (2*i+1)/normdiv, 1), self.compute_value(from_pos[1], to_pos[1], (2*i+1)/normdiv, 1)) self.add_line(file, from_pos_sub, to_pos_sub, style) def add_text(self, file, text, pos, anchor, style=''): font = ImageFont.truetype("Vera.ttf", 16*self.multi) img = Image.new('RGBA', (self.width, self.height)) draw = ImageDraw.Draw(img) txtsize = draw.textsize(text, font=font) pos = pos if anchor == "start" else (pos[0]-txtsize[0], pos[1]) draw.text(pos, text, (0,0,0), font=font) file.paste(img, (0,0), mask=img) def compute_line_style(self, parent, child): return {'color': self.compute_property('lines', 'color', child), 'width': self.compute_property('lines', 'width', child), 'opacity': self.compute_property('lines', 'opacity', child)} def compute_dot_style(self, node): return {'color': self.compute_property('dots', 'color', node), 'r': self.compute_property('dots', 'size', node), 'opacity': self.compute_property('dots', 'opacity', node)} class SvgDrawer(Drawer): def draw_design(self, filename, input_filename, multi=1, scale="SIMPLE"): print("Drawing...") file = open(filename, "w") min_width = min([x['x'] for x in self.design.positions if 'x' in x]) max_width = max([x['x'] for x in self.design.positions if 'x' in x]) max_height = max([x['y'] for x in self.design.positions if 'y' in x]) file.write('') self.draw_lines(file, min_width, max_width, max_height) self.draw_dots(file, min_width, max_width, max_height) if scale == "SIMPLE": self.draw_scale(file, input_filename) file.write("") file.close() def add_text(self, file, text, pos, anchor, style=''): style = (style if style != '' else 'style="font-family: Arial; font-size: 12; fill: #000000;"') # assuming font size 12, it should be taken from the style string! file.write('' + text + '') def add_dot(self, file, pos, style): file.write('') def add_line(self, file, from_pos, to_pos, style): file.write('') def add_dashed_line(self, file, from_pos, to_pos): style = 'stroke="black" stroke-width="0.5" stroke-opacity="1" stroke-dasharray="5, 5"' self.add_line(file, from_pos, to_pos, style) def compute_line_style(self, parent, child): return self.compute_stroke_color('lines', child) + ' ' \ + self.compute_stroke_width('lines', child) + ' ' \ + self.compute_stroke_opacity(child) def compute_dot_style(self, node): return self.compute_dot_size(node) + ' ' \ + self.compute_fill_opacity(node) + ' ' \ + self.compute_dot_fill(node) def compute_stroke_color(self, part, node): color = self.compute_property(part, 'color', node) return 'stroke="rgb(' + str(color[0]) + '%,' + str(color[1]) + '%,' + str(color[2]) + '%)"' def compute_stroke_width(self, part, node): return 'stroke-width="' + str(self.compute_property(part, 'width', node)) + '"' def compute_stroke_opacity(self, node): return 'stroke-opacity="' + str(self.compute_property('lines', 'opacity', node)) + '"' def compute_fill_opacity(self, node): return 'fill-opacity="' + str(self.compute_property('dots', 'opacity', node)) + '"' def compute_dot_size(self, node): return 'r="' + str(self.compute_property('dots', 'size', node)) + '"' def compute_dot_fill(self, node): color = self.compute_property('dots', 'color', node) return 'fill="rgb(' + str(color[0]) + '%,' + str(color[1]) + '%,' + str(color[2]) + '%)"' class Designer: def __init__(self, tree, jitter=False, time="GENERATIONAL", balance="DENSITY"): self.props = {} self.tree = tree self.TIME = time self.JITTER = jitter if balance == "RANDOM": self.xmin_crowd = self.xmin_crowd_random elif balance == "MIN": self.xmin_crowd = self.xmin_crowd_min elif balance == "DENSITY": self.xmin_crowd = self.xmin_crowd_density else: raise ValueError("Error, the value of BALANCE does not match any expected value.") def calculate_measures(self): print("Calculating measures...") self.compute_depth() self.compute_adepth() self.compute_children() self.compute_kind() self.compute_time() self.compute_progress() self.compute_custom() def xmin_crowd_random(self, x1, x2, y): return (x1 if random.randrange(2) == 0 else x2) def xmin_crowd_min(self, x1, x2, y): x1_closest = 999999 x2_closest = 999999 miny = y-3 maxy = y+3 i = bisect.bisect_left(self.y_sorted, miny) while True: if len(self.positions_sorted) <= i or self.positions_sorted[i]['y'] > maxy: break pos = self.positions_sorted[i] x1_closest = min(x1_closest, abs(x1-pos['x'])) x2_closest = min(x2_closest, abs(x2-pos['x'])) i += 1 return (x1 if x1_closest > x2_closest else x2) def xmin_crowd_density(self, x1, x2, y): # TODO experimental - requires further work to make it less 'jumpy' and more predictable x1_dist_loc = 0 x2_dist_loc = 0 count_loc = 1 x1_dist_glob = 0 x2_dist_glob = 0 count_glob = 1 miny = y-2000 maxy = y+2000 i_left = bisect.bisect_left(self.y_sorted, miny) i_right = bisect.bisect_right(self.y_sorted, maxy) # print("i " + str(i) + " len " + str(len(self.positions))) # # i = bisect.bisect_left(self.y_sorted, y) # i_left = max(0, i - 25) # i_right = min(len(self.y_sorted), i + 25) def include_pos(pos): nonlocal x1_dist_loc, x2_dist_loc, x1_dist_glob, x2_dist_glob, count_loc, count_glob dysq = (pos['y']-y)**2 dx1 = pos['x']-x1 dx2 = pos['x']-x2 d = math.fabs(pos['x'] - (x1+x2)/2) if d < 10: x1_dist_loc += math.sqrt(dysq + dx1**2) x2_dist_loc += math.sqrt(dysq + dx2**2) count_loc += 1 elif d > 20: x1_dist_glob += math.sqrt(dysq + dx1**2) x2_dist_glob += math.sqrt(dysq + dx2**2) count_glob += 1 # optimized to draw from all the nodes, if less than 10 nodes in the range if len(self.positions_sorted) > i_left: if i_right - i_left < 10: for j in range(i_left, i_right): include_pos(self.positions_sorted[j]) else: for j in range(10): pos = self.positions_sorted[random.randrange(i_left, i_right)] include_pos(pos) # return ((x1 if x1_dist > x2_dist else x2) # if x1_dist < 10000 else # (x1 if x1_dist < x2_dist else x2)) return (x1 if (x1_dist_loc-x2_dist_loc)/count_loc-(x1_dist_glob-x2_dist_glob)/count_glob > 0 else x2) #return (x1 if x1_dist +random.gauss(0, 0.00001) > x2_dist +random.gauss(0, 0.00001) else x2) #print(x1_dist, x2_dist) #x1_dist = x1_dist**2 #x2_dist = x2_dist**2 #return x1 if x1_dist+x2_dist==0 else (x1*x1_dist + x2*x2_dist) / (x1_dist+x2_dist) + random.gauss(0, 0.01) #return (x1 if random.randint(0, int(x1_dist+x2_dist)) < x1_dist else x2) def calculate_node_positions(self, ignore_last=0): print("Calculating positions...") def add_node(node): index = bisect.bisect_left(self.y_sorted, node['y']) self.y_sorted.insert(index, node['y']) self.positions_sorted.insert(index, node) self.positions[node['id']] = node self.positions_sorted = [{'x':0, 'y':0, 'id':0}] self.y_sorted = [0] self.positions = [{} for x in range(len(self.tree.parents))] self.positions[0] = {'x':0, 'y':0, 'id':0} # order by maximum depth of the parent guarantees that co child is evaluated before its parent visiting_order = [i for i in range(0, len(self.tree.parents))] visiting_order = sorted(visiting_order, key=lambda q: 0 if q == 0 else max([self.props["depth"][d] for d in self.tree.parents[q]])) start_time = timelib.time() # for each child of the current node for node_counter,child in enumerate(visiting_order, start=1): # debug info - elapsed time if node_counter % 100000 == 0: print("%d%%\t%d\t%g" % (node_counter*100/len(self.tree.parents), node_counter, timelib.time()-start_time)) start_time = timelib.time() # using normalized adepth if self.props['adepth'][child] >= ignore_last/self.props['adepth_max']: ypos = 0 if self.TIME == "BIRTHS": ypos = child elif self.TIME == "GENERATIONAL": # one more than its parent (what if more than one parent?) ypos = max([self.positions[par]['y'] for par, v in self.tree.parents[child].items()])+1 \ if self.tree.parents[child] else 0 elif self.TIME == "REAL": ypos = self.tree.time[child] if len(self.tree.parents[child]) == 1: # if current_node is the only parent parent, similarity = [(par, v) for par, v in self.tree.parents[child].items()][0] if self.JITTER: dissimilarity = (1-similarity) + random.gauss(0, 0.01) + 0.001 else: dissimilarity = (1-similarity) + 0.001 add_node({'id':child, 'y':ypos, 'x': self.xmin_crowd(self.positions[parent]['x']-dissimilarity, self.positions[parent]['x']+dissimilarity, ypos)}) else: # position weighted by the degree of inheritence from each parent total_inheretance = sum([v for k, v in self.tree.parents[child].items()]) xpos = sum([self.positions[k]['x']*v/total_inheretance for k, v in self.tree.parents[child].items()]) if self.JITTER: add_node({'id':child, 'y':ypos, 'x':xpos + random.gauss(0, 0.1)}) else: add_node({'id':child, 'y':ypos, 'x':xpos}) def compute_custom(self): for prop in self.tree.props: self.props[prop] = [None for x in range(len(self.tree.children))] for i in range(len(self.props[prop])): self.props[prop][i] = self.tree.props[prop][i] self.normalize_prop(prop) def compute_time(self): # simple rewrite from the tree self.props["time"] = [0 for x in range(len(self.tree.children))] for i in range(len(self.props['time'])): self.props['time'][i] = self.tree.time[i] self.normalize_prop('time') def compute_kind(self): # simple rewrite from the tree self.props["kind"] = [0 for x in range(len(self.tree.children))] for i in range (len(self.props['kind'])): self.props['kind'][i] = str(self.tree.kind[i]) def compute_depth(self): self.props["depth"] = [999999999 for x in range(len(self.tree.children))] visited = [0 for x in range(len(self.tree.children))] nodes_to_visit = [0] visited[0] = 1 self.props["depth"][0] = 0 while True: current_node = nodes_to_visit[0] for child in self.tree.children[current_node]: if visited[child] == 0: visited[child] = 1 nodes_to_visit.append(child) self.props["depth"][child] = self.props["depth"][current_node]+1 nodes_to_visit = nodes_to_visit[1:] if len(nodes_to_visit) == 0: break self.normalize_prop('depth') def compute_adepth(self): self.props["adepth"] = [0 for x in range(len(self.tree.children))] # order by maximum depth of the parent guarantees that co child is evaluated before its parent visiting_order = [i for i in range(0, len(self.tree.parents))] visiting_order = sorted(visiting_order, key=lambda q: 0 if q == 0 else max([self.props["depth"][d] for d in self.tree.parents[q]]))[::-1] for node in visiting_order: children = self.tree.children[node] if len(children) != 0: # 0 by default self.props["adepth"][node] = max([self.props["adepth"][child] for child in children])+1 self.normalize_prop('adepth') def compute_children(self): self.props["children"] = [0 for x in range(len(self.tree.children))] for i in range (len(self.props['children'])): self.props['children'][i] = len(self.tree.children[i]) self.normalize_prop('children') def compute_progress(self): self.props["progress"] = [0 for x in range(len(self.tree.children))] for i in range(len(self.props['children'])): times = sorted([self.props["time"][self.tree.children[i][j]]*100000 for j in range(len(self.tree.children[i]))]) if len(times) > 4: times = [times[i+1] - times[i] for i in range(len(times)-1)] #print(times) slope, intercept, r_value, p_value, std_err = stats.linregress(range(len(times)), times) self.props['progress'][i] = slope if not np.isnan(slope) and not np.isinf(slope) else 0 for i in range(0, 5): self.props['progress'][self.props['progress'].index(min(self.props['progress']))] = 0 self.props['progress'][self.props['progress'].index(max(self.props['progress']))] = 0 mini = min(self.props['progress']) maxi = max(self.props['progress']) for k in range(len(self.props['progress'])): if self.props['progress'][k] == 0: self.props['progress'][k] = mini #for k in range(len(self.props['progress'])): # self.props['progress'][k] = 1-self.props['progress'][k] self.normalize_prop('progress') def normalize_prop(self, prop): noneless = [v for v in self.props[prop] if (type(v)!=str and type(v)!=list)] if len(noneless) > 0: max_val = max(noneless) min_val = min(noneless) print(prop, max_val, min_val) self.props[prop +'_max'] = max_val self.props[prop +'_min'] = min_val for i in range(len(self.props[prop])): if self.props[prop][i] is not None: qqq = self.props[prop][i] self.props[prop][i] = 0 if max_val == min_val else (self.props[prop][i] - min_val) / (max_val - min_val) class TreeData: simple_data = None children = [] parents = [] time = [] kind = [] def __init__(self): #, simple_data=False): #self.simple_data = simple_data pass def load(self, filename, max_nodes=0): print("Loading...") CLI_PREFIX = "Script.Message:" default_props = ["Time", "FromIDs", "ID", "Operation", "Inherited"] self.ids = {} def get_id(id, createOnError = True): if createOnError: if id not in self.ids: self.ids[id] = len(self.ids) else: if id not in self.ids: return None return self.ids[id] file = open(filename) # counting the number of expected nodes nodes = 0 for line in file: line_arr = line.split(' ', 1) if len(line_arr) == 2: if line_arr[0] == CLI_PREFIX: line_arr = line_arr[1].split(' ', 1) if line_arr[0] == "[OFFSPRING]": nodes += 1 nodes = min(nodes, max_nodes if max_nodes != 0 else nodes)+1 self.parents = [{} for x in range(nodes)] self.children = [[] for x in range(nodes)] self.time = [0] * nodes self.kind = [0] * nodes self.life_lenght = [0] * nodes self.props = {} print("nodes: %d" % len(self.parents)) file.seek(0) loaded_so_far = 0 lasttime = timelib.time() for line in file: line_arr = line.split(' ', 1) if len(line_arr) == 2: if line_arr[0] == CLI_PREFIX: line_arr = line_arr[1].split(' ', 1) if line_arr[0] == "[OFFSPRING]": try: creature = json.loads(line_arr[1]) except ValueError: print("Json format error - the line cannot be read. Breaking the loading loop.") # fixing arrays by removing the last element # ! assuming that only the last line is broken ! self.parents.pop() self.children.pop() self.time.pop() self.kind.pop() self.life_lenght.pop() nodes -= 1 break if "FromIDs" in creature: # make sure that ID's of parents are lower than that of their children for i in range(0, len(creature["FromIDs"])): if creature["FromIDs"][i] not in self.ids: get_id("virtual_parent") creature_id = get_id(creature["ID"]) # debug if loaded_so_far%1000 == 0: #print(". " + str(creature_id) + " " + str(timelib.time() - lasttime)) lasttime = timelib.time() # we assign to each parent its contribution to the genotype of the child for i in range(0, len(creature["FromIDs"])): if creature["FromIDs"][i] in self.ids: parent_id = get_id(creature["FromIDs"][i]) else: parent_id = get_id("virtual_parent") inherited = (creature["Inherited"][i] if 'Inherited' in creature else 1) self.parents[creature_id][parent_id] = inherited if "Time" in creature: self.time[creature_id] = creature["Time"] if "Kind" in creature: self.kind[creature_id] = creature["Kind"] for prop in creature: if prop not in default_props: if prop not in self.props: self.props[prop] = [0 for i in range(nodes)] self.props[prop][creature_id] = creature[prop] loaded_so_far += 1 else: raise LoadingError("[OFFSPRING] misses the 'FromIDs' field!") if line_arr[0] == "[DIED]": creature = json.loads(line_arr[1]) creature_id = get_id(creature["ID"], False) if creature_id is not None: for prop in creature: if prop not in default_props: if prop not in self.props: self.props[prop] = [0 for i in range(nodes)] self.props[prop][creature_id] = creature[prop] if loaded_so_far >= max_nodes and max_nodes != 0: break for k in range(len(self.parents)): v = self.parents[k] for val in self.parents[k]: self.children[val].append(k) depth = {} kind = {} def main(): parser = argparse.ArgumentParser(description='Draws a genealogical tree (generates a SVG file) based on parent-child relationship ' 'information from a text file. Supports files generated by Framsticks experiments.') parser.add_argument('-i', '--in', dest='input', required=True, help='input file name with stuctured evolutionary data') parser.add_argument('-o', '--out', dest='output', required=True, help='output file name for the evolutionary tree (SVG/PNG/JPG/BMP)') parser.add_argument('-c', '--config', dest='config', default="", help='config file name ') parser.add_argument('-W', '--width', default=600, type=int, dest='width', help='width of the output image (600 by default)') parser.add_argument('-H', '--height', default=800, type=int, dest='height', help='height of the output image (800 by default)') parser.add_argument('-m', '--multi', default=1, type=int, dest='multi', help='multisampling factor (applicable only for raster images)') parser.add_argument('-t', '--time', default='GENERATIONAL', dest='time', help='values on vertical axis (BIRTHS/GENERATIONAL(d)/REAL); ' 'BIRTHS: time measured as the number of births since the beginning; ' 'GENERATIONAL: time measured as number of ancestors; ' 'REAL: real time of the simulation') parser.add_argument('-b', '--balance', default='DENSITY', dest='balance', help='method of placing nodes in the tree (RANDOM/MIN/DENSITY(d))') parser.add_argument('-s', '--scale', default='SIMPLE', dest='scale', help='type of timescale added to the tree (NONE(d)/SIMPLE)') parser.add_argument('-j', '--jitter', dest="jitter", action='store_true', help='draw horizontal positions of children from the normal distribution') parser.add_argument('-p', '--skip', dest="skip", type=int, default=0, help='skip last P levels of the tree (0 by default)') parser.add_argument('-x', '--max-nodes', type=int, default=0, dest='max_nodes', help='maximum number of nodes drawn (starting from the first one)') parser.add_argument('--seed', type=int, dest='seed', help='seed for the random number generator (-1 for random)') parser.set_defaults(draw_tree=True) parser.set_defaults(draw_skeleton=False) parser.set_defaults(draw_spine=False) parser.set_defaults(seed=-1) args = parser.parse_args() TIME = args.time.upper() BALANCE = args.balance.upper() SCALE = args.scale.upper() JITTER = args.jitter if not TIME in ['BIRTHS', 'GENERATIONAL', 'REAL']\ or not BALANCE in ['RANDOM', 'MIN', 'DENSITY']\ or not SCALE in ['NONE', 'SIMPLE']: print("Incorrect value of one of the parameters! (time or balance or scale).") #user has to figure out which parameter is wrong... return dir = args.input seed = args.seed if seed == -1: seed = random.randint(0, 10000) random.seed(seed) print("randomseed:", seed) tree = TreeData() tree.load(dir, max_nodes=args.max_nodes) designer = Designer(tree, jitter=JITTER, time=TIME, balance=BALANCE) designer.calculate_measures() designer.calculate_node_positions(ignore_last=args.skip) if args.output.endswith(".svg"): drawer = SvgDrawer(designer, args.config, w=args.width, h=args.height) else: drawer = PngDrawer(designer, args.config, w=args.width, h=args.height) drawer.draw_design(args.output, args.input, multi=args.multi, scale=SCALE) main()