1 | package pl.vorg.mowa.core.graphics; |
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2 | |
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3 | /** |
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4 | * The base class of a vertex attribute used in buffers. |
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5 | * |
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6 | * @author vorg |
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7 | */ |
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8 | public abstract class VertexAttrib { |
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9 | /** |
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10 | * The attribute's name IS meaningful and it corresponds to the attribute's |
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11 | * semantics. Basic attributes are, e.g.: pos, normal, texCoord0. |
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12 | */ |
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13 | private String name = ""; |
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14 | |
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15 | /** |
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16 | * Number of elements that an attributes contains. E.g., a position contains |
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17 | * 3 floats x,y,z. It should be used in VertexArrays, however, since they |
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18 | * don't work in JOGL under OSX, those values are hard-coded in |
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19 | * Geometry.displayImmediately(), and the dataType field hasn't been used. |
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20 | */ |
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21 | private int dataType; |
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22 | |
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23 | /** |
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24 | * Constructor. |
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25 | * |
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26 | * @param name |
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27 | * The attribute's name. It IS meaningful and it corresponds to |
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28 | * the attribute's semantics. Basic attributes are, e.g.: pos, |
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29 | * normal, texCoord0. |
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30 | */ |
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31 | public VertexAttrib(String name) { |
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32 | this.name = name; |
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33 | } |
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34 | |
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35 | /** |
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36 | * @return Number of elements that an attributes contains. |
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37 | */ |
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38 | public int getDataType() { |
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39 | return dataType; |
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40 | } |
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41 | |
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42 | public void setDataType(int dataType) { |
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43 | this.dataType = dataType; |
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44 | } |
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45 | |
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46 | public String getName() { |
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47 | return name; |
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48 | } |
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49 | |
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50 | /** |
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51 | * Sets the attribute's name. It IS meaningful and it corresponds to the |
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52 | * attribute's semantics. Basic attributes are, e.g.: pos, normal, |
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53 | * texCoord0. |
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54 | * |
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55 | * @param name |
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56 | * The attribute's name. |
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57 | */ |
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58 | public void setName(String name) { |
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59 | this.name = name; |
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60 | } |
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61 | } |
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