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Uses of CommunicationErrorException in frams_client_3d |
Methods in frams_client_3d with parameters of type CommunicationErrorException | |
private void |
MainWindow.handleCommunicationErrorException(CommunicationErrorException e)
Protocol error handling. |
Methods in frams_client_3d that throw CommunicationErrorException | |
java.util.ArrayList |
Communication.readMessage()
Read a server response. |
private java.lang.Integer |
MainWindow.readRunningState()
Read if simulation is running. |
private java.util.ArrayList[] |
MainWindow.readHeighfield()
Read terrain map. |
private javax.swing.tree.DefaultTreeModel |
MainWindow.buildTree()
Read creatures and build the tree. |
private Creature |
MainWindow.readCreature(int group,
int index)
Read the creature data from a server. |
private java.lang.String |
MainWindow.readGroup(int index)
Read a group name from a server. |
private void |
MainWindow.registerOnMessages()
Register for simulator messages. |
private void |
MainWindow.registerOnCreaturesChanged(int group,
boolean isAdd)
Register for creatures list change in given group. |
private void |
MainWindow.registerOnRunningChanged()
Register for simulation start/stop change. |
private void |
MainWindow.registerOnGroupsChanged()
Register for groups change. |
private java.util.ArrayList |
MainWindow.sendRequest(java.lang.String request)
Send request to server and receive a respond. |
boolean |
MainWindow.getChangedCreatures()
Read changes on event-registered creatures lists. |
boolean |
MainWindow.getMessages()
Read simulation messages. |
boolean |
MainWindow.getChangedRunningState()
Read running state. |
boolean |
MainWindow.getChangedGroups()
Read changes on groups list. |
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