<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Wojciech Jaskowski</style></author><author><style face="normal" font="default" size="100%">Maciej Komosinski</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">The Numerical Measure of Symmetry for 3D Stick Creatures</style></title><secondary-title><style face="normal" font="default" size="100%">Artificial Life Journal</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2008</style></year><pub-dates><date><style  face="normal" font="default" size="100%">Fall</style></date></pub-dates></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://www.framsticks.com/files/common/NumericalMeasureSymmetry3DCreatures.pdf</style></url></web-urls></urls><number><style face="normal" font="default" size="100%">4</style></number><publisher><style face="normal" font="default" size="100%">MIT Press</style></publisher><volume><style face="normal" font="default" size="100%">14</style></volume><pages><style face="normal" font="default" size="100%">425–443</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">This work introduces a numerical, continuous measure of symmetry for 3D stick creatures and solid 3D objects. Background information about the property of symmetry is provided, and motivations to developing symmetry measure are described. Three approaches are mentioned, and two of them are presented in detail using a formal mathematical language. The best approach is used to sort a set of creatures according to their symmetry. Experiments with a mixed set of 84 individuals originating from both human design and evolution are performed to examine symmetry within these two sources, and to determine if human designers and evolutionary processes prefer symmetry or asymmetry.</style></abstract></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>5</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Jacek Jelonek</style></author><author><style face="normal" font="default" size="100%">Maciej Komosinski</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">B. Gabrys</style></author><author><style face="normal" font="default" size="100%">R.J. Howlett</style></author><author><style face="normal" font="default" size="100%">L.C. Jain</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Biologically-inspired Visual-motor Coordination Model in a Navigation Problem</style></title><secondary-title><style face="normal" font="default" size="100%">Knowledge-Based Intelligent Information and Engineering Systems. Lecture Notes in Computer Science 4253</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2006</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://www.framsticks.com/files/common/BiologicallyInspiredVisualMotorCoordinationModel.pdf</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">Springer-Verlag</style></publisher><pub-location><style face="normal" font="default" size="100%">Berlin</style></pub-location><pages><style face="normal" font="default" size="100%">341–348</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">This work presents a biologically-inspired coordination model which associates motor actions with visual stimuli. The model is introduced and explained, and navigation experiments are reported that verify the implemented visual-motor system. Experiments demonstrate that the system can be trained to solve navigation problems consisting in moving around a 3D object to reach a specific location based on the visual information only. The model is flexible, as it is composed of an adjustable number of modules. It is also interpretable, i.e. it is possible to estimate the influence of visual features on the motor action.</style></abstract></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>27</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Wojciech Jaskowski</style></author><author><style face="normal" font="default" size="100%">Maciej Komosinski</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Measuring symmetry of moving stick creatures</style></title></titles><dates><year><style  face="normal" font="default" size="100%">2006</style></year></dates><publisher><style face="normal" font="default" size="100%">Poznan University of Technology, Institute of Computing Science</style></publisher><language><style face="normal" font="default" size="100%">eng</style></language></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Walter de Back</style></author><author><style face="normal" font="default" size="100%">M. Wiering</style></author><author><style face="normal" font="default" size="100%">E. de Jong</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Red Queen dynamics in a predator-prey ecosystem</style></title><secondary-title><style face="normal" font="default" size="100%">Proceedings of the 8th annual conference on genetic and evolutionary computation</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2006</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://www.ai.rug.nl/~mwiering/GROUP/ARTICLES/redqueen.pdf</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">ACM New York, NY, USA</style></publisher><pages><style face="normal" font="default" size="100%">381–382</style></pages><language><style face="normal" font="default" size="100%">eng</style></language></record></records></xml>